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JEDI KNIGHT II MODIFICATION 
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Title: Underlevels Textures
Author: Stamper
Email: Cppkgreen@yahoo.com 

File Name: underlevelstextures.zip
Date Released: 12-24-02 

Description: This is a colection of holographic adds salvaged from my Coruscant
	Underlevels map. Just give me credit in your map if you decide to use
	them!

Usage: Place the prefab file into your base/prefabs directory (if you do not have one, 
	create one) and place any custom texture folders into the base/textures directory. 
	Likewise, place any shader files into the shader folder. When editing a map, 
	simply load the prefab (Edit->Load Prefab) from the prefabs directory strait into 
	your own map. 

Author's notes: I am still very bummed about not being able to continue Coruscant
	Underlevels, much less make anymore maps for Jedi Outcast. My main problem is
	that GTKRadiant wont map any brushes I create, it will only map entities. If
	anyone has any idea on how to fix this problem, please contact me (and yes, I
	have tried to reinstall it many times). Look for other salvaged prefabs of mine
	soon, as well as an Imperial Sentry Tower and the second version of my Episode II
	Slave I.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS 
ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY LLC. AND/OR ITS 
LICENSORS. 